With nothing at all to do with our current predicament (sort of), G’steve’s Staff Pick this month is Pandemic.
Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters’ strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the operation specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are out breaking fast and time is running out: The team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.
G’Steve loves this game because it’s cooperative — we either all win or we all lose, but we definitely have fun in the process!
John “G’Steve” Dawe is Sword in the Stone Games’ Deputy GM and manages shop operations, sales, marketing, and non-distributor vendor relations.
Generations from now will look back at 2020 as a “classic” or pivotal point in the history of the world — and Capie has chosen a game that takes us back in time to the ancient world!
As the leader of one of the great 7 cities of the ancient world, you must carefully gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect architectural wonders that will last through the ages! Players draft cards over multiple rounds, carefully building towards long-term goals. Quick gameplay keeps players engaged, regardless of player count. he game is divided in three ages. These ages are played similarly, each player is given the opportunity to play 6 cards to develop their city and gain points which determine who wins the game!
William Capie is Sword in the Stone Games’ Collectible Card Games Product Specialist. He loves Magic: the Gathering and board games that he can figure out strategies to break the game.
Ambrose recommends T.I.M.E. Stories where you and your team travel back (or forward) in time to prevent some cataclysmic event. But don’t waste a moment. Every second counts! In T.I.M.E. Stories, you will work cooperatively with a team to solve a mystery taking place in a different era. Each team member will enter a shell of someone alive at the time and gain their physical strengths and weaknesses. If you can’t complete the adventure in time you’ll be sent back to the start of the mission for another attempt. Each T.I.M.E. Stories deck is a new scenario waiting to be discovered! When are we this time?!
Ambrose Blackburn is Assistant Store Manager and manages Sword in the Stone’s e-commerce store.
Anyone who has spent any considerable amount of time with Kierstan will know that she loves dinosaurs — and this month she’s assembled a group of zookeepers on Dinosaur Island, a game not at all based on any famous dinosaur movies about parks and islands in the Jurassic era.
Several years ago, scientists discovered a way to clone dinosaurs from viable DNA preserved within the fossil record. After a few mishaps along the way, the process has stabilized. Today, it’s the museums that have gone practically extinct, as shrewd investors have turned those initial dinosaur sanctuaries into bustling theme parks, true meccas for dino fans the world over.
In Dinosaur Island, each player takes on the role of a park manager at one of these premier destinations. You’ve been handed the reins to a burgeoning operation – bring the fantastic creatures of the Jurassic, Triassic, and Cretaceous periods forward into the modern day. Early retirement is yours if you can make your park bigger and better than the competition!
It won’t be a walk in the park, though. You will need to hire the right personnel, beat your competitors to perfecting the hottest dino recipes, and gamble on which attractions will draw the most visitors. And it’ll all come crashing down if your security precautions aren’t tight enough to keep your unruly dino population under control.
Kierstan Poplawski is Sword in the Stone’s Head of Customer Relations, and has played practically every game in the shop at some point. She loves engine-building games, and greatly dislikes Settlers of Catan.
Welcome to the world of Alchemists, this month’s pick from @James_The_Game_Teacher! Perform experiments to discover the magical properties of your ingredients. Demonstrate your knowledge by selling potions. Use the money to buy artifacts that further your research. Publish, publish, publish! Earn grants. And expose the fallacies published by those fools who think they can be your rivals. Alchemists is a game of strategy, risk assessment, and deduction. Do you experiment to get more knowledge or do you publish now to get more points? Pay to endorse the latest theory of toads or save your money for an artifact? And should you really be selling that potion to the large axe-wielding barbarian when you aren’t quite sure of its effects? The choices you make will prove whether you are the world’s greatest alchemist. This game is designed to be played using an app that turns your tablet or smartphone into an ingredient card reader.
James Burns is Sword in the Stone Games resident Board Game Teacher and expert. James is co-moderator of the NEPA Tabletop Meetup Group and hosts our weekly Monday night board game event. He can be found on Instagram at @James_The_Game_Teacher
The creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back – this and more can be found in Todd’s staff pick, Betrayal at House on the Hill. This fun and suspenseful game is a new experience almost every time you play – you and your friends explore “that creepy old place on the hill” until enough mystic misadventures happen that one of the players turns on all of the others. Hours of fun for all your friends and family. Designed for 3–6 players aged 12 and up, this board game features multiple scenarios, a different layout with every game, and enough chills to freeze the heart of any horror fan.
Todd “TJ” Sloat is Sword in the Stone Games’ Inventory Manager, and works closely with our team to make sure the latest and greatest products are available for purchase at our Wilkes-Barre shop and web store.
Do you Hate All Mankind? Apparently Sword in the Stone Games partner Joe Vale does…. or maybe he just likes bacon.
Game of HAM (Hating All Mankind) is the game that will take you to the next dimension of fun. There are many components to the game that creates a unique and fun way to have a good time with friends and family. This is the ultimate party game that has endless possibilities and variants that will make you squeal with laughter.
Joe Vale a co-founder and partner at Sword in the Stone Games who does, indeed, have an affinity for good bacon. He discovered Game of Ham at BETACON Gaming Convention.
Ryan’s staff pick for the month is the Dungeons Dragons core set of books and the upcoming Tashas Cauldron of Everything book. More on that in another blog post coming soon!
Ryan Cerulli is a co-founder and partner at Sword in the Stone Games and is obsessed with D&D adventures, foil Magic: the Gathering Cards, and all things nerdy.